International Hobo Ltd has grown to meet the demands of today's global game development community. A specialised game design and narrative pipeline, we deliver demographic game design, concept design, dialogue scripts and narrative services to a milestone schedule. Offering a fast, professional service, International Hobo specialises in taking broad guidelines and turning them into specific designs, scripts or documentation tailored to the needs of the client.
Established in 1999 as the world's first Games Design &
Narrative Consultancy, International Hobo (or ihobo, for short) is a
team of experts filling the roles of game designer and game
scriptwriter, and also possessing specialist knowledge in game audience
demographics, human-computer interfaces and artificial intelligence. We
provide a number of co-operative external services on a contract or
on-demand basis, all delivered promptly to a milestone schedule.
Why use us for designs?
Because we will quickly and professionally build your ideas into coherent design documentation. We'll build in all the features you ask for, make sure that everything integrates, consider any interface problems before you start building it and generally take away the bind of building and maintaining the design documentation. Why lose man-weeks of time for the Sony or Nintendo submission putting together detailed design paperwork when you could have had us do it all for you?
We will use our advanced audience models and research to tailor a
game design to the desired audience, but we won't forget that you are
the client, and our job is to produce the design document that you want.
Why use us for scripts?
Because we have a team of professional writers, including some of the most experienced and acclaimed game writers working in the industry today (along with novelists and writers from other media) who work in conjunction with our game designers to seamlessly integrate narrative elements. Our scripts will reflect the needs of the license (if any) and your desires for the narrative, but they will also take into account how they will be integrated into the game's programming and art framework. Our writers' goal is to give you the script you want.
And if you're not sure your project can afford external scripting,
don't be afraid to ask for an informal costing. Most of our clients
were surprised at just how affordable an ihobo script solution was.