A few random game projects that fell through my mailbox...
Mark Vallianatos writes:
Hi from los angeles. I'm looking for play-testers for a game called Satanic Mills. It's a dice-less role playing/ story-creation game about alienated labor. I wrote it for a game design contest on 'technological horror'. It's meant to be interesting/entertaining rather than an ideological or a 'serious' game, but it was directly inspired by Marx's Economic and Philosophical Manuscripts of 1844. In case your blog readers are interested, the free pdf can be downloaded here.
If anyone has a chance to try it and gets feedback to me, I'll be sure to credit them. Comments or questions to markvalli at gmail.com
While Jarek Pietras writes:
Hi. I attended Ernest Adams' & Chris Bateman's lecture at Game Developer
Conference Europe 2004. May I present you a game I've finished since then.
Agent: the Duel is all about dynamic gameplay and A.I. The main and only
bad guy there - Agent, guided by A.I. is looking for Player, asking
bartenders about him, gaining resources, doing ambushes... Other 199 NPCs
live their lives...
I haven't had time to check out either project personally - if you do, please share your thoughts here.