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  • Michael Moorcock
    "a genuine philosophy for the 21st century"
  • Mary Midgley
    "this matters - read it!"
  • Kendall Walton
    "wonderfully refreshing and inventive"

Philosophy




Game Design




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Comments

Now I'm extra embarrassed for having fallen behind on this serial :)

Great work Chris, and quite a service in summarizing such a huge text. With "Ethics of Authenticity" as my introduction to Taylor, it gave me a very unrealistic expectation of the man's potential for brevity!
While certainly expansive on the page at least he has an easy-going clarity. This serial reinforces my admiration for his work, and makes me feel confident that I'll actually get to explore it firsthand sometime, though that season in my life may take a while.

On another note, pending a publisher agreement my plucky indie dev outfit will have to finish our game in a month's time... I'm actually rather delighted at the prospect and while I have been spending more time at work, we're far from crunching, and I'd certainly like to put this one to bed. Hope you're doing well, Chris.

Jack: no need to feel embarrassed - it's a long, long serial, and you have all the time you need to read it because it's not going anywhere. ;)

Like you, I came to Taylor via "Ethics of Authenticity" and so was shocked at the sheer weight (in both senses of the word!) of "A Secular Age". :)

Best of luck with your game!

very helpful synopsis for my research work...

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