Beyond Game Design: Nine Steps Towards Creating Better Videogames
21st Century Game Design
Game Writing: Narrative Skills for Videogames
« Platform Blues |
| A Disavowal of Games: Keynote for Philosophy at Play »
Over on ihobo today, my thoughts on the game design of The Lords of Midnight, and its new iOS port. Essential reading for fans of the original, but some interesting points for anyone interested in the history of videogames.
Chris on January 30, 2013 in Game Design | Permalink
TrackBack URL for this entry:http://www.typepad.com/services/trackback/6a00d83452030269e2017d409a3470970c
Listed below are links to weblogs that reference The Epic Simplicity of The Lords of Midnight:
This is only a preview. Your comment has not yet been posted.
The letters and numbers you entered did not match the image. Please try again.
As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.
Having trouble reading this image? View an alternate.
(You can use HTML tags like <b> <i> and <ul> to style your text.)
(Name is required. Email address will not be displayed with the comment.)
Name is required to post a comment
Please enter a valid email address