Cloud was the game that impressed me most in this year's Independent Games Festival, being beautiful, emotional, interesting, original and completely outside of what most people think a game can or should be.
According to Nongames, it won the Student Showcase category. If so, deserved congratulations to the team! (Haven't been able to verify from an independent source). The game is a marvellous piece of work - although it could use some tweaking to simplify its interface for a wider audience. The Revolution wand would be perfect for this game.
I had the pleasure of meeting Jenova Chen, the lead designer, at a Scratchware Auteur's roundtable hosted by the inestimable Patrick Dugan of King Lud IC. What a great event - my thanks to Patrick for inviting me. Wish I'd had the sense to take a photo!
You can get your own copy of Cloud here.
Please note: the controls are slightly complex. If you are not an experienced PC gamer you might do better to skip this one.