I'm proud to announce the publication of Game Writing: Narrative Skills for Videogames, the first reader on the topic of game writing, written by the IGDA Game Writers' Special Interest Group. A dozen other people worked with me (as editor) to write the chapters, and another half a dozen worked as sub-editors - my thanks to everyone for their contributions . This book takes a skill focus, and looks at how game writers working today get narrative into games. It is far less speculative than most books on the subject of game narrative, and I might even venture to suggest it's more useful because of it. This is a book about how we currently get stories into games. Anyone interested in learning these skills would do well to pick up a copy. It's available from Amazon and all good bookstores.
Published by Charles River Media, ISBN 1584504900.