Professional Techniques for Video Game Writing
June 25, 2008
The IGDA's Game Writers Special Interest Group has produced a sequel to the book I edited (Game Writing: Narrative Skills for Videogames) entitled Professional Techniques for Video Game Writing. The new book is edited by Wendy Despain, whose consultancy Quantum Content is part of the International Hobo family, and who sits on the executive panel of the SIG. I received a copy of the book from Wendy when I met her up in Yellowstone Park before leaving the States, and enjoyed reading it on the plane back to the UK. The new book is a great supplement to the first one, with lots of useful information and advice from professional game writers covering a wide variety of interesting and useful topics. But don't take my word for it - there's a review on Slashdot which also praises it.