Over on the ihobo site today, a press release announcing my new book, Beyond Game Design: Nine Steps Toward Creating Better Videogames, with Richard Bartle, Noah Falstein, Michelle Hinn, Katherine
Isbister, Nicole Lazzaro, Sheri Graner Ray and Joseph Saulter. Here's an extract:
Beyond Game Design
is a master class in videogame design, marketing and theory, and essential
reading for anyone working (or hoping to work) in the games industry. The book deals
with the entire spectrum of issues relating to how and why players enjoy the
games they choose, the different ways of modelling play, and the many
distinctions in the audience that make the creation of videogames such a
challenging and rewarding experience.
The book will be available from 16 March 2009.