A few plugs for things that are going on, or games that are out there in the ether:
- Chico of Nongames is looking for "people who have "worked on any interesting independent game/webgame/mod with an artistic approach" or "on any interesting piece of art (film, pictures, hypertext, fiction, music etc) made with videogames". Leave comments on the relevant post at his Nongames blog if you can help!
- My longtime sparring partner Daniel Boutros has a new game out on iphone called Trixel. It's available now on the iphone app store, and offers a satisfying pattern-matching puzzle play, which reviewers are praising for its replayability. I found it strangely compulsive, and it plays radically differently in timed mode to its puzzle mode.
- Raph Koster drew my attention to Daniel Benmergui's artlet Today I Die. A really novel mechanic drives the play of this one, although players may take a while to discover the meaningful game actions. Definitely worth a look if you're into art games.
- Speaking of Raph, Metaplace is now at open beta.
- And lastly, Chris Chappell wrote to me to tell me about the play Adventure Quest, which "combines vintage graphics and 8-bit music with live acting to evoke the world of '80s adventure gaming". It sounds brilliantly surreal! It's at the Brick Theatre in Brooklyn on June 6th, 17th and 24th and July 4th.