Optimal Game Demos
August 11, 2010
Over on ihobo today, some discussion of game demos. Here's an extract:
A game demo has a very specific purpose. From the point of view of the developer, it is to encourage players to purchase the game. From the point of view of an honest player, it is to help evaluate the game to see if it is worth purchasing. These distinct purposes should have a substantial common ground that offers the basis for a concept for an optimal videogame demo. But what is the nature of an optimal demo?