Right, I really needed that break from blogging… Frankly, I was feeling incredibly weighed down by the weight of academic papers that I had to write, and needed to focus on them. Here’s a list of all the papers, book chapters and presentations I’ve written or worked upon in the last month and a half:
- “Player Typology in Theory and Practice” (with Rebecca Lowenhaupt and Lennart Nacke)
- “BrainHex: Preliminary Results from a Neurobiological Gamer Typology Survey” (with Lennart Nacke and Regan Mandryk)
- “Neurobiological Foundations for Player Satisfaction Modeling” (with Lennart Nacke) in Game Telemetry and Metrics (eds. Mady Seif El-Nasr and Anders Drachen)
- “Chaotic Good in the Balance” in Dungeons & Dragons and Philosophy (eds. Jon Cogburn and Mark Silcox)
- “Dungeons & Dragons & Dice &… Prop Theory for Role-Play”
in Dungeons & Dragons and Philosophy (eds. Jon Cogburn and Mark Silcox)
- “Prop Theory for Game Aesthetics”
- “Orthodox Science Fiction and Fictional Worlds”
- “Fictional Worlds in Films and Games”
That’s a lot of papers for someone who doesn’t work as an academic! Anyway, I now have this workload under better control, so with luck I should be able to get back into the blogging.
Blogging resumes again next week - hope to see you in the comments!
Cross-posted from ihobo.