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Stories and Games (1): Art

Over on ihobo today, the first of three promotional pieces for Imaginary Games. Here’s an extract:

Can games be art, and should we care either way? Every culture respects some activities and objects as 'art', and grants to these a certain esteem that is entirely apart from their practical uses. Art, as Oscar Wilde suggested, is quite useless, but nonetheless great art, good art, and even interesting art attracts a lot of attention, a lot of praise and criticism, and a lot of money. The question of whether games can be art is usually treated in one of two ways – often dismissively by presuming either they must be art (Santiago) or they can't be art (Ebert). In my book Imaginary Games I take another path: the question of whether games can be art is misguided, because all art is a kind of game. To understand why this is so, there's no better place to start than looking at the relationship between games and stories.

You can read the whole of Stories and Games (1): Art over on ihobo.com.

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