Over on ihobo today, the first of three promotional pieces for Imaginary Games. Here’s an extract:
Can games be art, and should we care either way? Every culture respects some activities and objects as 'art', and grants to these a certain esteem that is entirely apart from their practical uses. Art, as Oscar Wilde suggested, is quite useless, but nonetheless great art, good art, and even interesting art attracts a lot of attention, a lot of praise and criticism, and a lot of money. The question of whether games can be art is usually treated in one of two ways – often dismissively by presuming either they must be art (Santiago) or they can't be art (Ebert). In my book Imaginary Games I take another path: the question of whether games can be art is misguided, because all art is a kind of game. To understand why this is so, there's no better place to start than looking at the relationship between games and stories.