100Cyborgs: 21-30

The Virtuous Cyborg - Cut-outWhat are the behavioural effects of technological networks? What happens if we stop thinking about technology as shiny machines and start looking at other, subtler tools? Can we design technology to have better effects upon humans? These and other questions are what this blog project, A Hundred Cyborgs, are all about. Here are the third ten posts:

    21. Trees
    22. Vintage Collectibles
    23. Robot Recommendations
    24. Euthanasia
    25. Calculators
    26. Cash Machines
    27.  Contactless Payments
    28. Twitter
    29. Lotteries
    30. Houses

#21-25 were part of ‘All Request August’ and suggested by players of the game - my thanks to everyone who contribute to this! The remaining five are loosely themed around money, except for #28 Twitter, which continues my critique of social media. For those drawn to the strange and wonderful, the most line-blurring of the bunch is #21 Trees.

I am always interested in discussion, so feel free to raise comments either here (ideal for longer debates) or on Twitter (perfect for quick questions). And if you’ve enjoyed any of these pieces, please buy a copy of The Virtuous Cyborg and support my research into cybervirtue!

More cyborgs every week in October.


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